
The GV part took the previous game into account, and the Copen part had more solid and digital sounds to it. And then Tsuda’s order was to make two different themes (in the music).

Since it’s got different gameplay, scenario, enemies, stages it’s like you combined two games into a single one. This game’s making was barely finished in time, it was harder than the 1st one. Comment by Ippo Yamada (Sound Production, Acoustic Direction).The confusing darkness is deep and dark and is indeed spreading… Just like there are no endless nights, there are no nightless days either. He is aware of the calamity that he has caused.

I want you to stop them… Stop the invasion by “Eden”!” But then a boy chased by some mysterious Adepts appears before him. Gunvolt is resting his hurt wings at a girl’s house.

It’s been some months since the battles involving The Muse - and the Diva Project.
